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PDC is just around the corner…

For those of you attending Microsoft’s Professional Developers Conference, I hope you’ll stop by the F# “Ask the Experts” table at lunchtime on Thursday or Friday to say hello and ask some interesting...

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The F# compiler source release: making it easy to write cool Visual Studio...

In case you’ve been hiding under a rock and haven’t heard, the F# compiler was recently released under the Apache 2.0 license; see Don’s blog for the details.  This source code release gives you the...

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Clik here to view.

F# source code structural colorizer available

Last week I mentioned the editor extension I am working on, and now it’s available for you to try out!  You can obtain the F# Depth Colorizer from the Visual Studio Gallery.  It’s a one-click install;...

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A quick standalone app to edit colors for the F# colorizer

What kind of fool posts a cool extension for colorizing F# source code structure, but then only lets you configure the colors by editing the registry (and then having to restart Visual Studio to see if...

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Source code for F# Depth Colorizer extension

I’ve published the source code for the F# Depth Colorizer.  You can get the code from github.  The code is available under the Apache 2.0 License. Here’s a quick overview of what’s there.  There is a...

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Clik here to view.

Source code for F# XmlDoc extension

I’ve just published the code for another VSIX extension; this one auto creates xml documentation boilerplate when you type triple-slash.  For example, if you have the code: type SomeType() =...

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Come work on F#!

In case you haven’t heard, the F# team is hiring.  Want to work in Redmond as an F# developer, or a program manager, or a different developer?  (Or perhaps just search with keyword “F#”, for other...

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Gotcha explained

Last time I posted a “gotcha” snippet, asking what this F# code prints:     type MyVector(x:int, y:int, z:int) =         // expose the values as an array         member this.Values = [| x; y; z |]...

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Clik here to view.

Visual F# 3.0 Beta

The Beta of Visual Studio 11 was published today, which includes the Beta of F# 3.0.  See today’s F# blog for the high-level details. I’ll hopefully end my blog-drought with a few posts in the coming...

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Image may be NSFW.
Clik here to view.

F# Depth Colorizer for VS2012 now available

The F# Depth Colorizer for VS2012 makes it easy to see the nesting-depth of your F# code and ensure that control constructs are properly indented.  Compare: The left screenshot shows how code appears...

View Article

Image may be NSFW.
Clik here to view.

PDC is just around the corner…

For those of you attending Microsoft’s Professional Developers Conference, I hope you’ll stop by the F# “Ask the Experts” table at lunchtime on Thursday or Friday to say hello and ask some interesting...

View Article

Image may be NSFW.
Clik here to view.

The F# compiler source release: making it easy to write cool Visual Studio...

In case you’ve been hiding under a rock and haven’t heard, the F# compiler was recently released under the Apache 2.0 license; see Don’s blog for the details.  This source code release gives you the...

View Article

Image may be NSFW.
Clik here to view.

F# source code structural colorizer available

Last week I mentioned the editor extension I am working on, and now it’s available for you to try out!  You can obtain the F# Depth Colorizer from the Visual Studio Gallery.  It’s a one-click install;...

View Article


Image may be NSFW.
Clik here to view.

A quick standalone app to edit colors for the F# colorizer

What kind of fool posts a cool extension for colorizing F# source code structure, but then only lets you configure the colors by editing the registry (and then having to restart Visual Studio to see if...

View Article

Image may be NSFW.
Clik here to view.

Source code for F# Depth Colorizer extension

I’ve published the source code for the F# Depth Colorizer.  You can get the code from github.  The code is available under the Apache 2.0 License. Here’s a quick overview of what’s there.  There is a...

View Article


Image may be NSFW.
Clik here to view.

Source code for F# XmlDoc extension

I’ve just published the code for another VSIX extension; this one auto creates xml documentation boilerplate when you type triple-slash.  For example, if you have the code: type SomeType() =...

View Article

Image may be NSFW.
Clik here to view.

Come work on F#!

In case you haven’t heard, the F# team is hiring.  Want to work in Redmond as an F# developer, or a program manager, or a different developer?  (Or perhaps just search with keyword “F#”, for other...

View Article


Image may be NSFW.
Clik here to view.

Gotcha explained

Last time I posted a “gotcha” snippet, asking what this F# code prints:     type MyVector(x:int, y:int, z:int) =         // expose the values as an array         member this.Values = [| x; y; z |]...

View Article

Image may be NSFW.
Clik here to view.

Visual F# 3.0 Beta

The Beta of Visual Studio 11 was published today, which includes the Beta of F# 3.0.  See today’s F# blog for the high-level details. I’ll hopefully end my blog-drought with a few posts in the coming...

View Article

Image may be NSFW.
Clik here to view.

F# Depth Colorizer for VS2012 now available

The F# Depth Colorizer for VS2012 makes it easy to see the nesting-depth of your F# code and ensure that control constructs are properly indented.  Compare: The left screenshot shows how code appears...

View Article
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